Nov 27, 2018 CSV File management in C is similar to text-type file management, except for a few modifications. This article discusses about how to create, update and delete records in a CSV file: Note: Here, a reportcard.csv file has been created to store the student’s roll number, name and marks in math, physics, chemistry and biology. Jun 29, 2019 How to Write to a Text File in C. This article illustrates the process of creating and writing to a text file in C using the Microsoft Visual Studio application on a Windows computer. The program utilizes the basics in the C language. In this chapter, we will learn how to read a complete string with spaces in C? Block using little snitch or hands off. To read any kind of value like integer, float, character we use cin, cin is the object of istream class that tells to the compiler to read value from the input device. But, in case of string cin does not work properly.
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ofstream: Stream class to write on files
ifstream: Stream class to read from files
fstream: Stream class to both read and write from/to files.
These classes are derived directly or indirectly from the classes
ostream. We have already used objects whose types were these classes:
cinis an object of class
coutis an object of class
ostream. Therefore, we have already been using classes that are related to our file streams. And in fact, we can use our file streams the same way we are already used to use
cout, with the only difference that we have to associate these streams with physical files. Let's see an example:
This code creates a file called
example.txtand inserts a sentence into it in the same way we are used to do with
cout, but using the file stream
But let's go step by step:
Open a fileThe first operation generally performed on an object of one of these classes is to associate it to a real file. This procedure is known as to open a file. An open file is represented within a program by a stream (i.e., an object of one of these classes; in the previous example, this was
myfile) and any input or output operation performed on this stream object will be applied to the physical file associated to it.
In order to open a file with a stream object we use its member function
How To Add Files In Dev C++ To Read It Free
open (filename, mode);
filenameis a string representing the name of the file to be opened, and
modeis an optional parameter with a combination of the following flags:
|Open for input operations.|
|Open for output operations.|
|Open in binary mode.|
|Set the initial position at the end of the file.|
If this flag is not set, the initial position is the beginning of the file.
|All output operations are performed at the end of the file, appending the content to the current content of the file.|
|If the file is opened for output operations and it already existed, its previous content is deleted and replaced by the new one.|
All these flags can be combined using the bitwise operator OR (
). For example, if we want to open the file
example.binin binary mode to add data we could do it by the following call to member function
Each of the
openmember functions of classes
fstreamhas a default mode that is used if the file is opened without a second argument:
|class||default mode parameter|
ios::outare automatically and respectively assumed, even if a mode that does not include them is passed as second argument to the
openmember function (the flags are combined).
fstream, the default value is only applied if the function is called without specifying any value for the mode parameter. If the function is called with any value in that parameter the default mode is overridden, not combined.
File streams opened in binary mode perform input and output operations independently of any format considerations. Non-binary files are known as text files, and some translations may occur due to formatting of some special characters (like newline and carriage return characters).
Since the first task that is performed on a file stream is generally to open a file, these three classes include a constructor that automatically calls the
openmember function and has the exact same parameters as this member. Therefore, we could also have declared the previous
myfileobject and conduct the same opening operation in our previous example by writing:
Combining object construction and stream opening in a single statement. Both forms to open a file are valid and equivalent.
To check if a file stream was successful opening a file, you can do it by calling to member
is_open. This member function returns a
truein the case that indeed the stream object is associated with an open file, or
Closing a fileWhen we are finished with our input and output operations on a file we shall close it so that the operating system is notified and its resources become available again. For that, we call the stream's member function
close. This member function takes flushes the associated buffers and closes the file:
Once this member function is called, the stream object can be re-used to open another file, and the file is available again to be opened by other processes.
In case that an object is destroyed while still associated with an open file, the destructor automatically calls the member function
Text filesText file streams are those where the
ios::binaryflag is not included in their opening mode. These files are designed to store text and thus all values that are input or output from/to them can suffer some formatting transformations, which do not necessarily correspond to their literal binary value.
Writing operations on text files are performed in the same way we operated with
Reading from a file can also be performed in the same way that we did with
This last example reads a text file and prints out its content on the screen. We have created a while loop that reads the file line by line, using getline. The value returned by getline is a reference to the stream object itself, which when evaluated as a boolean expression (as in this while-loop) is
trueif the stream is ready for more operations, and
falseif either the end of the file has been reached or if some other error occurred.
Checking state flagsThe following member functions exist to check for specific states of a stream (all of them return a
trueif a reading or writing operation fails. For example, in the case that we try to write to a file that is not open for writing or if the device where we try to write has no space left.
truein the same cases as
bad(), but also in the case that a format error happens, like when an alphabetical character is extracted when we are trying to read an integer number.
trueif a file open for reading has reached the end.
- It is the most generic state flag: it returns
falsein the same cases in which calling any of the previous functions would return
true. Note that
badare not exact opposites (
goodchecks more state flags at once).
The member function
clear()can be used to reset the state flags.
get and put stream positioningAll i/o streams objects keep internally -at least- one internal position:
istream, keeps an internal get position with the location of the element to be read in the next input operation.
ostream, keeps an internal put position with the location where the next element has to be written.
fstream, keeps both, the get and the put position, like
These internal stream positions point to the locations within the stream where the next reading or writing operation is performed. These positions can be observed and modified using the following member functions:
tellg() and tellp()These two member functions with no parameters return a value of the member type
streampos, which is a type representing the current get position (in the case of
tellg) or the put position (in the case of
seekg() and seekp()These functions allow to change the location of the get and put positions. Both functions are overloaded with two different prototypes. The first form is:
seekg ( position );
seekp ( position );
Using this prototype, the stream pointer is changed to the absolute position
position(counting from the beginning of the file). The type for this parameter is
streampos, which is the same type as returned by functions
The other form for these functions is:
seekg ( offset, direction );
seekp ( offset, direction );
Using this prototype, the get or put position is set to an offset value relative to some specific point determined by the parameter
offsetis of type
directionis of type
seekdir, which is an enumerated type that determines the point from where offset is counted from, and that can take any of the following values:
|offset counted from the beginning of the stream|
|offset counted from the current position|
|offset counted from the end of the stream|
The following example uses the member functions we have just seen to obtain the size of a file:
Notice the type we have used for variables
streamposis a specific type used for buffer and file positioning and is the type returned by
file.tellg(). Values of this type can safely be subtracted from other values of the same type, and can also be converted to an integer type large enough to contain the size of the file.
These stream positioning functions use two particular types:
streamoff. These types are also defined as member types of the stream class:
|Defined as |
It can be converted to/from
|It is an alias of one of the fundamental integral types (such as |
Each of the member types above is an alias of its non-member equivalent (they are the exact same type). It does not matter which one is used. The member types are more generic, because they are the same on all stream objects (even on streams using exotic types of characters), but the non-member types are widely used in existing code for historical reasons.
Binary filesFor binary files, reading and writing data with the extraction and insertion operators (
>>) and functions like
getlineis not efficient, since we do not need to format any data and data is likely not formatted in lines.
File streams include two member functions specifically designed to read and write binary data sequentially:
read. The first one (
write) is a member function of
readis a member function of
ifstream). Objects of class
fstreamhave both. Their prototypes are:
write ( memory_block, size );
read ( memory_block, size );
memory_blockis of type
char), and represents the address of an array of bytes where the read data elements are stored or from where the data elements to be written are taken. The
sizeparameter is an integer value that specifies the number of characters to be read or written from/to the memory block.
In this example, the entire file is read and stored in a memory block. Let's examine how this is done:
First, the file is open with the
ios::ateflag, which means that the get pointer will be positioned at the end of the file. This way, when we call to member
tellg(), we will directly obtain the size of the file.
Once we have obtained the size of the file, we request the allocation of a memory block large enough to hold the entire file:
Right after that, we proceed to set the get position at the beginning of the file (remember that we opened the file with this pointer at the end), then we read the entire file, and finally close it:
At this point we could operate with the data obtained from the file. But our program simply announces that the content of the file is in memory and then finishes.
Buffers and SynchronizationWhen we operate with file streams, these are associated to an internal buffer object of type
streambuf. This buffer object may represent a memory block that acts as an intermediary between the stream and the physical file. For example, with an
ofstream, each time the member function
put(which writes a single character) is called, the character may be inserted in this intermediate buffer instead of being written directly to the physical file with which the stream is associated.
How To Add Files In Dev C++ To Read It PdfThe operating system may also define other layers of buffering for reading and writing to files.
When the buffer is flushed, all the data contained in it is written to the physical medium (if it is an output stream). This process is called
How To Add Files In Dev C++ To Read It Onlinesynchronization
How To Add Files In Dev C++ To Read Itunesand takes place under any of the following circumstances:
- When the file is closed: before closing a file, all buffers that have not yet been flushed are synchronized and all pending data is written or read to the physical medium.
- When the buffer is full: Buffers have a certain size. When the buffer is full it is automatically synchronized.
- Explicitly, with manipulators: When certain manipulators are used on streams, an explicit synchronization takes place. These manipulators are:
- Explicitly, with member function sync(): Calling the stream's member function
sync()causes an immediate synchronization. This function returns an
intvalue equal to -1 if the stream has no associated buffer or in case of failure. Otherwise (if the stream buffer was successfully synchronized) it returns